Bounce Keeper

Bounce Keeper

Less Coded•Classics•Other
$1.99
On sale: save $1.00, ends in 9 days
On sale: save $1.00, ends in 9 days

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Description

Bounce Keeper is an arcade roguelike built on a simple idea: keep the ball bouncing. Move your paddle, don't let the ball fall and break everything that shows up. Every run is different. HOW A RUN WORKS Each cycle has four stages and ends with a boss. Beat it and the run goes on into a harder cycle: there is no final level, so see how far you can get. At every milestone you choose 1 of 3 upgrades, and some of them stack without limit. 27 UPGRADES THAT CHANGE HOW YOU PLAY A wider paddle, a magnet that catches the ball while you hold jump, extra balls and whole swarms, fire balls, turbos and brakes that control the ball's speed, a strong hit you time with your jump, score adders and multipliers, rescues that save a falling ball... Speed matters: the faster the ball goes, the more every hit is worth. 15 BOSSES, ALL DIFFERENT One is drawn at random at the end of every cycle, and each changes the kind of challenge, not just its health: a wall of bricks that keeps sinking, a core guarded by orbiting shields, a swarm of drones, a black hole that bends the ball, lightning that stuns your paddle, a mirror that reverses your controls, presses that squeeze the arena, a clock whose hands sweep the field, a spider, a magnet, portals, a three-headed hydra, a bomber, a ghost and a slime that splits in two. A boss log records every one you defeat. UNLOCK EVERYTHING BY PLAYING No coins, no shop and nothing to buy inside the game: new upgrades, paddles and color themes unlock by reaching goals. Earn 62 achievements and check your stats. SAVE ANYWHERE Save your run from the pause menu and continue exactly where you left off. NEON ARCADE LOOK AND SOUND Pixel art, a rotating set of neon backdrops with a different scene for every boss, and an original chiptune soundtrack whose layers build up as the action heats up. Play with keyboard, gamepad or touch screen. Available in English and Spanish. It works fully offline, with no ads, no in-app purchases and no data collection.

Published by

Less Coded

Developed by

Enrique Rosas

Release date

2/17/2025

Play with

  • Hub
  • Mobile
  • PC
  • HoloLens
  • XBOX One
  • XBOX Series X|S

Capabilities

  • Single player
  • Xbox presence
  • Xbox clubs