Microsoft Announces Spectacular Windows Vista Title LineupMomentum for games on Windows accelerates with new showcase games, breakthrough DirectX graphics technology and Xbox Live online gaming capabilities. 10 May 2006Today at the Electronic Entertainment Expo (E3), Microsoft Corp. and top publishers worldwide unveiled the highly anticipated games lineup for the Microsoft® Windows® and Windows Vista™ operating systems. Microsoft also announced plans to bring the Xbox Live® game and entertainment network to the Windows platform. Microsoft Game Studios and other leading publishers, including Electronic Arts Inc., NAMCO BANDAI Games America Inc., THQ Inc. and Funcom, will provide groundbreaking gameplay experiences for Windows Vista gamers across numerous genres, including role-playing games (RPGs), first-person shooter (FPS), real-time strategy (RTS), massively multiplayer online (MMO) and simulation. The showcase lineup for Windows Vista will include the following games:
Groundbreaking DirectX 10 Graphics Unveiled In addition to highlighting showcase titles at E3, Microsoft previewed the incredible graphic capabilities of the company’s latest games-programming technology: DirectX® 10. The release of DirectX 10 heralds an astonishing leap in graphic fidelity over today’s hardware, enabling the most realistic and immersive games yet. With up to six times the performance of earlier versions of DirectX and support for massively more complex and intense environments, DirectX 10 will debut exclusively on Windows Vista. In addition to broad publisher support, DirectX 10 is backed by leading graphics hardware companies including ATI Technologies Inc. and NVIDIA Corp. Windows Vista Key to Live Anywhere Vision Under Microsoft’s Live Anywhere vision, announced by Chairman and Chief Software Architect Bill Gates on stage today, the power of the Xbox Live games and entertainment network will storm onto the Windows platform. This vision will first arrive on Windows Vista this winter with the release of “Shadowrun.” Published by Microsoft Game Studios, “Shadowrun” will be shipped simultaneously on Windows Vista and Xbox 360, enabling cross-platform gameplay and continuing to bridge the gap between consoles and computers. The new online network will provide Windows Vista and Xbox 360 gamers with a consistent experience, with one gamertag, one set of achievements, one friends list and voice communications between all Xbox Live members. Bringing the Live Anywhere vision to Windows means that millions of gamers worldwide can access all the best elements of Xbox Live whether they’re playing on an Xbox 360 system, a Windows-based PC or their mobile phone. “We’re incredibly excited to combine the best online innovations from Xbox Live with the platform innovations for which Windows is known,” said Peter Moore, corporate vice president of the Interactive Entertainment Business in the Entertainment and Devices Division at Microsoft. “Windows gamers have a lot to look forward to: Xbox Live experiences, revolutionary DirectX 10 technologies in Windows Vista and some of the best games in the world — all on Windows.” Support for Games for Windows In addition to delivering next-generation games for Windows Vista, industry leaders continue to deliver great games on today’s Windows platform. Microsoft Game Studios and third-party publishing partners are previewing a broad range of games for Windows on the show floor at E3:
New Games for Windows Brand Identity Microsoft unveiled a new Games for Windows brand identity that will help consumers identify high-quality titles for the Windows platform. Moore reiterated Microsoft’s commitment to supporting Windows as a first-class gaming platform and a key consumer scenario for Windows. Evidence of this commitment to gaming on Windows can be found in the new Games Explorer in Windows Vista, the worldwide Games for Windows marketing campaign, and a strong retail initiative to promote the Games for Windows platform. “First-class platforms deserve first-class treatment, and we’re investing in Games for Windows like never before,” said Moore. “We’ll make certain consumers can easily discover and enjoy the exciting lineup of Windows titles, today and in the future.” Cross-Platform Wireless Accessories Microsoft is expanding its wireless line of Xbox 360 cross-platform game peripherals to the Windows platform with the introduction of the Xbox 360 Wireless Gaming Receiver for Windows. Gamers will be able to use the Universal Serial Bus (USB) wireless receiver with Windows XP- or Windows Vista-based computers to enjoy racing games, sports games and other titles that work best with the Xbox 360 Wireless Controller, Xbox 360 Wireless Headset and Xbox 360 Wireless Racing Wheel. Today’s announcements follow the release of the company’s first cross-platform controller: the wired Xbox 360 Controller for Windows that shipped in fall 2005. |