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Gone Fishing: Walkthrough Part One

At A Glance
  • Follow this walkthrough to successfully complete Sam Fisher's first mission.

Sam Fisher has returned in Tom Clancy's Splinter Cell® Double Agent™, but this time he's in deeper than ever. Sam has nothing left to lose, so he takes on his hardest mission ever, penetrating a terrorist agency. Getting in will be hard, but getting out could prove to be fatal.

Sam parachutes onto the frozen coast of Iceland. Sam parachutes onto the frozen coast of Iceland.

Sam parachutes onto the frozen coast of Iceland.

Before he takes on John Brown's Army, however, Sam goes on a mission to prevent the launch of a dirty missile. Sam's partner is a rookie out to prove himself, so we all know how that's going to end. The mission starts with the two of them parachuting out of a cargo plane over chilly Iceland.

Beneath the Surface
You take control of Sam once you hit the water. Your first objective is to investigate the geo-thermal plant. While swimming, use the right stick to move up and down and the left stick to move forward. Find the entrance to the caverns beneath the geo-thermal plant. Look for the red light that marks the tunnel.

Don't forget that your priority is stealth. When you reach the first interior room, there will be two guards walking above you on a thin layer of ice. Look up to see them, position yourself beneath one of them, and press Y. You'll break through the ice and take out the guard. Your partner will follow your lead and take out the other guard.

In the Compound
Once you're out of the water and inside the compound, you run into an electric fence. You have to turn off the power to the fence before you can move forward. Use your EMP gun to put out the lights so you can sneak around, and then locate the outbuilding. Collect the sonic grenade inside by the lockers. Press A when you see the hand icon to pick it up.

Specialized equipment gives you an edge.

Specialized equipment gives you an edge.

There's a guard in the outbuilding as well, so watch for him. He's sleeping on a cot when you first arrive, but he wakes up once you're inside. Take care of him, and make sure you hide the body after the fact. Find the computer, read the email for mission information, and then locate the power breaker. Cut the cable and move on.

Over the Top
Leave the outbuilding and turn on your thermal goggles to locate your partner. Help him over the fence and then follow him over. Climb the ladder onto the scaffolding and then use the zip line to cross to the other building. There is a computer inside the gatehouse. Use it to open the gate that leads to the main building.

Proceed with caution. If a guard catches you, he'll call for reinforcements, so if you see a guard, take him out quickly and hide the body. Head to the end of the way and climb onto the platform, then onto the tower. Shimmy along the pole to reach the distant platform, skipping past the guards on the ground. Enter the building through the fan vent.

Hanging Around
Once inside, hang from the ledge. Don't drop down, and don't panic if you hear the guards say they've caught an intruder. It's your rookie partner, of course. Still hanging from the ledge, move to your left. Only climb up after you've turned the corner. Now you have a new objective: Prevent the missile launch. Oh, and you only have six minutes to do it.

Sam descends on his prey.

Sam descends on his prey.

First, get to the crane and activate it to get closer to the missile. Take out any lights in your path. Move to the end of the platform so you can climb the pipes. Move along the pipes until you get to a winch. Use it to lower yourself down to take out the clueless guard. Then, drop down onto the platform and hack the computer. Don't forget, the clock is ticking. To hack the missile, find the numbers in the columns that are not rotating and click on them. There is one in each column.

Grand Finale
Once you've aborted the missile launch, everything goes haywire. You now have 60 seconds to get the hell out. Don't get sidetracked by civilians. They will be worried about their survival and will ignore you. Climb the ladder by the missile, go to the end of the platform that leads to the elevator, and climb the rope there. After that, you're home free.

Article by Angel Leigh McCoy

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