This Year's Model
The Need for Speed franchise has always been about the cars, but this time around, the developers at Black Box have tricked out their high-speed racing franchise, so that it’s barely recognizable. In Need for Speed™ Underground, they’ve put some of the snazziest, state-of-the-art custom parts onto an already solid stock frame, creating something far superior to the original.
The most noticeable change is in the selection of cars. Instead of high-performance, high-price luxury models from Porsche, Ferrari, and BMW, you have cars from Dodge, Nissan, and Mitsubishi. These decidedly more modest vehicles are less powerful, but they are entirely authentic and integral to the plot, which follows one maverick driver (you) from the edges of the street-racing scene all the way up to the top of the heap. You’ll need to win the first few races with your unmodified car, so that you can collect enough cash to upgrade it. You simply can’t compete in the later stages of the game without careful budgeting and smart choices when it comes to improvements. Better and faster cars become available as you progress through the circuit, but the game encourages you to explore as much of its roleplaying-style evolution as you can afford. Besides, it’s really fun to beat a factory-fresh sports car off the line with a nitrous-enhanced Celica that has blue neon lights on its underbody. mode, which puts you in a less urban, more open environment, much like the previous Need for Speed titles. Need for Speed Underground has also taken a huge leap forward graphically. The busy city streets are packed with auto and pedestrian traffic, neon signs, and countless reflective surfaces. Once you get your car up to top speed, the in-game blur effect somehow manages to make everything go by so fast that you’re barely able to see it—but you can, and it’s still crisp and sharp. The cars are all painstakingly mapped and modeled for supreme realism, and the crashes, while detrimental to your success as a racer, are breathtaking to behold. By Wendell Scott |