"Outnumbered and outgunned" doesn't mean much to a guy who can shoot down his opponents before their first round clears the barrel.""Though bullet time slows down your enemies, nothing can slow Max Payne's relentless gameplay. The deeper you descend into Max's nightmarish quest, the more action you'll find. " | Gritty Graphic Goodness
That isn’t to say it isn’t an amazing game, though, because it certainly is. It just so happens that the story and world ofMax Payne is a very dark and disturbing one, and the team over at Godgames has done a supreme job of creating a game world that conveys all of the nastiness that you could imagine. From the run-down, rat-infested tenements to the feelings of distrust and nervousness every time you round a corner, Max Paynebrings to life a world and reality that leaves you wanting to disinfect your controller. The level of detail and immersion that Godgames has achieved is almost unheard of in video games. From the amazing artwork and textures to the killer frame rates and animations, I can’t possibly say enough good things about Max Payne. The world is dark and gritty, cracked and broken, but it most certainly is not dull and drab. Even the most dead and hopeless areas seem alive and tactile. It can get rather disturbing at times, looking at bloodstained walls and bullet holes that you almost feel are real. Spooky.
I think everyone who has looked at or reviewed Max Payne has had to mention the Bullet Time feature. I was going to try and avoid talking about it just to be a bit different, but, well, umm, it’s entirely too cool not to mention. Adrenaline is a marvelous thing. At times, it can make it seem like time is slowing down, as your brain and body go into overdrive. Reaction times speed up, and people have been known to do some rather amazing things. That is Bullet Time in a nutshell. Hit a button, and Max’s world slows down to a crawl, but he can still aim and fire like normal. You can see the individual bullets whizzing by on their way to bury themselves in something (hopefully not Max). Initially, I didn’t use it much, but there came a point where Max was low on health, and I didn’t have any painkillers for him. Every bullet had to count, and I couldn’t afford to be hit by any more. Every fight was life or death (literally). You can bet I quickly made up for neglecting my Bullet Time use right then and there. By Carlson |