First Encounter
Madden NFL 2005 is a whole new ball game that puts the emphasis on defense. Previous titles in the series introduced offensive Playmaker controls that gave receivers an edge, but now the odds are even with the new defensive Playmaker controls. When on defense, you can give your linemen an unprecedented amount of information, tweaking the extensive Madden playbook with defensive hot routes for each player. Defensive playmaker controls can change things up before the snap, assign specific hot routes for each back, switch from zone coverage to man-to-man, and even fake a blitz. Defense also has new on-screen arrows that show how mobile the quarterback will be once the ball is snapped, so you know where to focus the rush. Carrying the ball has also been tweaked by adding momentum-based running, which means that if your rusher is moving at top speed, he won’t be able to change direction as quickly. Star players with superior speed and agility can still manage the trickiest jukes and spins while running all-out, but in general, you’ll have to balance your speed with maneuverability—and since the defensive running and tackling has been improved, momentum-based running makes the difference between a few yards and a major rushing gain.
Madden NFL 2005 also has a more immersive Franchise Mode, which includes the Storyline Central feature. Now each player in your roster has a backstory that can, and often will, affect the way he plays. As the manager, owner, and coach, it’s your job to keep tabs on all the things that might affect a player’s ability to perform: how much they’re being paid, how much they’re playing, how well they’re delivering each week, and so on. You want to keep your stars happy and train your rookies so they’re ready to step up in case of injury, or if a free agent takes an offer from another team. During the season you’ll need to keep up with the sports page in the in-game weekly newspapers, and you’ll also be able to tune in to Tony Bruno’s weekly radio talk show for the inside scoop on your players (and other players you’d like to sign). With media coverage and a steady flow of tips and ideas from your coaching and scouting staff, you’ll have all the information you need to create the next pro football dynasty.
Among all the new additions and improvements, the most exciting new feature in Madden NFL 2005 is online play. XboxLive subscribers can now compete against each other in full 32-player team tournaments or in quick 4- or 8-player contests. The EA ticker (a crawl of text across the screen) keeps players up to date on the winning and losing teams, which on-field players are dominating and which are injured, as well as other tourney-specific information. Add this functionality to the famously intense gameplay of the Madden NFL titles, and you have enough online action to satisfy the most die-hard football fanatic. By Mickah Wallace |