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Death on the Mississippi

The Gator gang is doing business on the wrong side of the river, and your new client has reached the end of his tether. It's up to Agent 47 to silence these punks and the man they work for, and all from the tranquil surroundings of a pleasure boat.

Power Outage
First up is a little electrical sabotage. The electrical box is right near you when the level begins. Take a quick look to make sure the coast is clear and rip out the boxes innards. A guard just above you and to the north will take notice and investigate. Use the opportunity to sneak through the door he was guarding.

Impromptu Crematorium
Once through the door, you find yourself in the engine room. It is being patrolled, but not heavily, so take advantage of the poor worker toiling near the boiler. Take him out, steal his clothes and toss him in the fire. If you wait just a few moments, one of the six gang members will take a stroll right by you. A good proper whack with the shovel dropped by the now crispy worker will take him down, and then it's a simple matter of tossing him to the flames.

Lover's Quarrel
From the engine room, make your way to the third deck, where you find another gang member and an apparent girlfriend getting cozy in the hallway. Wait for them to enter their room and wait just outside the door. The girl will leave soon, and when she does, duck inside quickly, or the door will shut and lock itself. Eliminate the gang member and follow the lady outside. You need to dispose of her too, or she'll spread alarm when she finds her beau dead in his room.

A Purser's Life For Me
Next, find the Purser (waiter in a white suit), and stalk him carefully till he enters a suite. Make sure no one is looking, follow him inside, sedate him, and take the master keycard from him.

Old Man Can't Handle His Liquor
You may have noticed a stumbling old man trying door after door on the third deck. Track him down again. When the time is right (i.e. no one is looking) swipe the master keycard when he tries to open a door. Then, push him inside and take him out. You need his fancy suit and VIP pass.

Dastardly Deserts
With suit and VIP pass in hand, head on up to the Restaurant deck and locate the kitchen. Take a quick look at your map, and when the "target" strolling outside is heading away, take down the chef and dump him in the nearby box. Make sure to take his clothes first, though. Then, locate the cake on the counter and poison it. Also, go ahead and drop any guns you may be holding here, as you'll be searched shortly.

Bombs Away
Bring up your map again and take note of the Interest Point in the middle of the path your "target" is walking outside. When the coast is clear, make your way there and plant a bomb. Then, just wait till the poor lad walks by and detonate. Head back to the kitchen right quick, grab the cake, head back outside and make your way to the top floor.

Poison Delivered
Once you're up top, head over to the guard near the door, allow yourself to be searched and head inside. Drop off the cake in the captain's cabin (you have the option to set it on the desk when you're near it), and wait for Skip Muldoon's gluttony to reap its reward. Now head into the side room and collect the pictures in the safe.

Four Down, Three to Go
The next three gang members are all located on this level, and you probably passed all three on your way to the captain's cabin. Use the real-time map to track their movements and take them out individually when you're sure no one is peaking. Toss them all over the rail into the river to finish the job properly.

Exit Time
With everything accomplished, make sure you collect your weapons, your suit, and any other weapons you may have come across that haven't yet graced your Hideout's walls before escaping.

Article by Ryan Treit

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