Book Report: First Strike
SPOILER ALERT! It's tough to discuss Halo: First Strike without dropping a few minor-ish spoilers. You've been warned …
Nylund's got a gift for translating Halo gameplay into page-turning reading. You can actually see how each section of the game could appear as a Halo 2 single-player mission, and the talented writer even works in multiplayer Halo with flashbacks to early SPARTAN training missions and nods to "Red" and "Blue" teams of SPARTANs. Yes, SPARTANs, plural. Which leads us to our first major plot point—Master Chief's got MJOLNIR-armored company in First Strike that could conceivable carry over intoHalo 2's storyline.
We then shift to the hero if Halo 2, the Master Chief—SPARTAN-117, John. John and Cortana are aboard the Longsword fighter they used to escape the destruction of Halo, and they're hunting for survivors as well as some way home (their ship is too small for a Slipspace drive). Dodging the Covenant fleet that's appeared in the system, they find a few marines hiding in a Pelican and some floating cryopods from Pillar of Autumn, but even with the Pelican no one can get back to Earth. So, in a titular theme that will recur throughout the novel, Master Chief decides to lead all of the survivors in a first strike against their enemies—they must capture a Covenant ship and get Cortana's Halo data (and mankind's first-ever look at Covenant starship tech) back to Earth, pronto. The Chief's team fight their way onboard, and with the help of Covenant Engineers (a non-combatant species of alien that ignores humans and only concentrates on fixing technology) take control of the Ascendant Justice, which will be their main base of operations for much of the book. From there, they return to Reach when a signal arrives indicating there might be survivors after all. The author also has a knack for characterization, and shows it off to great effect here as this group that's been through at least as much fighting as Master Chief himself assemble to take the war to the enemy. The non-SPARTANs encountered along the way include: the good Dr. Halsey, who, along with some of Fred's team, survives the battle for Reach; Sgt. A.J. Johnson, the marine so tough even the Flood couldn't kill him; Polaski, the Pelican pilot that soon trains up on Covenant dropships and is more than a little reminiscent of good ol' Foehammer; Locklear, whose external "hu-ah" attitude hides some serious PTSD and a crush on Ms. Polaski; Admiral Whitcomb, a stalwart commander in the mold of Captain Keyes; Lt. Haverson, an intelligence agent who bristles at being under the Chief's command; and, of course, Cortana, who gets to explore the architecture of a Covenant ship and show why she's Master Chief's most powerful ally in the fight to save humanity. The chapters from Cortana's point of view are especially cool, as Nylund describes the thought processes of a powerful A.I. in ways that both make sense and don't get too techno-jargony.
Once the action hits Reach, the already fast-paced First Strike really kicks it into overdrive. What about Master Chief's original mission to capture a Covenant leader? Why did the Covenant fail to utterly destroy Reach, as they had with every other conquered human world? What alien secret did the Halo-builders (perhaps) leave behind, and why do mankind's alien enemies want it so badly? How do the Covenant discover the location of Earth, and what can Master Chief and his ever-shrinking supporting cast do to stop them? These questions and more are answered amidst vividly depicted space battles, harrowing fights against a horde of never-ending Covenant enemies, and salivation-worthy details of theHalo epic you won't find anywhere else. And, if you've skipped the first two Halo books (for shame) or even don't know anything about Halo at all, First Strike is a thrilling military sci-fi action read that's the perfect place to start digging into this rich universe. Here's hoping Nylund gets another chance to visit it again soon. By Ben Barker |