|
Rifle |
Firepower |
Fire Rate |
Accuracy |
Reload |
Ammo |
Cost |
Special |
| Magnum Sniper Rifle |
5 |
1 |
5 |
3 |
10 |
$4,750 |
Shared, Zoom 2x |
| Schmidt Scout |
4 |
1 |
4 |
5 |
10 |
$2,750 |
Shared, Zoom 2x |
| Clarion 5.56 |
4 |
5 |
3 |
4 |
25 |
$2,250 |
CT Only, Burst Fire |
| Krieg 550 Commando |
3 |
2 |
3 |
3 |
30 |
$4,200 |
CT Only |
| Bullpup |
3 |
4 |
3 |
2 |
30 |
$3,500 | CT Only, Zoom |
| Maverick M4A1 Carbine |
3 |
4 |
3 |
3 |
30 |
$3,100 | CT Only. Silencer |
| CV-47 |
3 |
4 |
4 |
4 |
30 |
$2,500 | Terrorist Only |
| Defender |
3 |
4 |
4 |
4 |
35 |
$2,000 | Terrorist Only |
| Krieg 552 Commando |
3 |
4 |
3 |
3 |
30 |
$3,500 | Terrorist Only, Zoom |
| D3/AU-1 Semi-automatic Sniper Rifle |
4 |
2 |
3 |
2 |
20 |
$5,000 | Terrorist Only, Zoom 2x |
Submachine Guns
There are five SMGs in the game, one of which is reserved for the counter-terrorists and one of which is reserved for the terrorists. Like the rifles, each has its own perks, but there are clearer distinctions between the SMGs. some are just plain inferior, and you should only use those if you can't afford anything better. The two models from K&M are good choices for most players, but the ES C90's high ammo count means never having to say "Expletive Deleted!" when you run dry in the middle of a fight. It is, however, clearly inferior to the K&M models in other respects and is expensive to boot.
Submachine Gun |
Firepower |
Fire Rate |
Accuracy |
Reload |
Ammo |
Cost |
Special |
| Schmidt Machine Pistol |
1 |
3 |
3 |
5 |
30 |
$1,250 | CT Only, Silencer |
| K&M Sub-machinegun |
2 |
5 |
4 |
3 |
30 |
$1,500 | |
| K&M UMP45 |
3 |
3 |
4 |
2 |
25 |
$1,700 | |
| K&M UMP45 |
2 |
5 |
3 |
2 |
50 |
$2,350 | |
| Ingram Mac-10 |
2 |
4 |
1 |
4 |
30 |
$1,400 | Terrorist Only |
Heavy Weapons
There are only four heavy weapon options, all of which are freely available to both sides. The Ballistic Shield counts as a heavy weapon because it fills a Primary weapon slot in your gear. It comes with a pistol, the ES Five-Seven, whose stats are reflected below. The Ballistic Shield provides effective protection, but severely restricts your field of vision when in place.
Heavy Weapon |
Firepower |
Fire Rate |
Accuracy |
Reload |
Ammo |
Cost |
Special |
| ES M249 Para Light Machine Gun |
3 |
3 |
3 |
1 |
100 |
$5,750 | |
| Leone 12 Gauge Super Shotgun |
4 |
2 |
3 |
2 |
8 |
$1,700 | |
| Leone YG1265 Auto Shotgun |
4 |
2 |
2 |
3 |
7 |
$3,000 | |
| Ballistic Shield |
1 |
2 |
4 |
2 |
20 |
$2,200 |
Pistols
There are six pistols in the game, one of which is reserved for the counter-terrorists and one of which is reserved for the terrorists. The ".40 Dual Elites" is actually a pair of pistols—your player can hold one in each hand, which accounts for the high ammo count and long reload time. The Night Hawk is the most powerful handgun, but the all-around best secondary weapon is certainly the .45 Tactical.
Pistol |
Firepower |
Fire Rate |
Accuracy |
Reload |
Ammo |
Cost |
Special |
| Night Hawk |
4 |
2 |
3 |
3 |
7 |
$650 | |
| 9x19mm Sidearm |
1 |
3 |
3 |
4 |
20 |
$400 | Burst Fire |
| .45 Tactical |
3 |
3 |
4 |
4 |
12 |
$500 | Silencer |
| 228 Compact |
3 |
2 |
3 |
3 |
13 |
$600 | |
| .40 Dual Elites |
1 |
3 |
2 |
1 |
30 |
$1,000 | Terrorist Only |
| ES Five-Seven |
1 |
2 |
4 |
2 |
20 |
$750 | CT Only |
Like everything in life, weapon choices are a give-and-take proposition. Naturally, it's best if a team coordinates its efforts and selects complimentary weapons for its team members. These tables should give you the information you need to make good choices, no matter what your affiliation.