First EncounterMajesco Games' new science fiction action-adventure epic Advent Rising (developed by GlyphX) is one of the most ambitious games on Xbox® to date—and better yet, it's an Xbox exclusive on consoles. Advent Rising, which boasts a story and dialogue written by Hugo and Nebula award-winning author Orson Scott Card (famous for books like Ender's Game and Tales of Alvin Maker), tells the tale of humanity's last stand in a distant future. Our hero, hotshot star pilot Gideon Wyeth, is swept up in a war between two alien cultures: the Seekers that wants humans wiped out, and the Aurelians that view humans as long-lost gods. With the Aurleians' help, Gideon can unlock powers lying latent in humans and take the war to the Seekers' doorstep … if he survives the destruction of the rest of the human race.
You begin the game as Gideon, and your first task is to dock your shuttle at a space station orbiting a human colony world. Earth, or at least a place that's called the "human homeworld" is long gone, destroyed in a cataclysm that happened so long ago, most humans doubt "Earth" ever existed. The shuttle run teaches the basic movement controls (which are more or less the same for Gideon on foot as they are in space) and throws you right into the action with a quick series of training sessions. Here you get a handle on Advent Rising's innovative "flick targeting" system.
Gideon can carry two weapons with no size limit (Two rocket launchers? Now we're talkin'!) and by flicking the right trigger in the direction of an enemy, lock on and unload in a single motion. Weapons and subsequent powers are mapped to the L and R triggers. Weapons and powers level up with continued use, and once you get a power or weapon to level three, you can use the alternate firing method. To do this, press and hold the black button, then pull the designated trigger for that weapon or power, and you can (for example) turn a Seeker Acolyte rifle into a powerful grenade launcher. Gideon even automatically targets two enemies at once if there's more than one onscreen. As if that weren't enough, you also get to toss grenades – awfully handy when you're low on health and a whole new posse of Seekers drops into your lap!
Advent Rising is only the first episode of a planned trilogy, and though the game is nicely self-contained, the set-up for the rest of the series already has us counting the days until the planned sequel is announced (whatever you do, don't skip watching the credits!). The labyrinthine story twists and turns too much to spoil here, but there are definitely key decision points that will make every game a different experience. Who you save? Who you leave behind? Do you kill or simply stun and enemy? All of these on-the-fly decisions shape the eventual story.
It's a good thing Advent Rising has so much replay value, because Majesco has announced a contest that might win you a cool million bucks for finding hidden icons within the game. The icons will come in a special downloadable content package, and you can read more about the details here.
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