Newsflash:Dream-Build-Play Winners Announced at Gamefest 2007
Seattle, Washington—At Gamefest 2007, the annual Microsoft® Game Technology Conference, Microsoft Corp. announced the winners of its Dream-Build-Play game development contest, which encouraged experienced game developers and enthusiasts to create innovative and fun-to-play video games for Windows® or Xbox 360™ platforms using XNA® Game Studio. Four Winners For their accomplishments, Flook and Silva were offered publishing contracts with Xbox LIVE Arcade, $10,000 (U.S.) each and several other prizes. Steve Olofsson of Sweden and Daniel McGuire of the United Kingdom received honors as runners-up for their games: Gravitron Ultra and Yo Ho Kablammo! respectively. Because of the amazing creativity demonstrated by these top four winners, the Xbox LIVE Arcade team also extended invitations to publish on Xbox LIVE Arcade to Olofsson and McGuire, along with $5,000 (U.S.) and other prizes.
Blazing Birds will bring fast-paced sports action to Arcade. A total of 16 others were recognized with third-place honors. More than 4,500 members of the gaming community from more than 100 countries enrolled in the Dream-Build-Play challenge. Final results have been posted on the Dream-Build-Play Web site.
A scene from The Dishwasher: Dead Samurai. The games we received in the Dream-Build-Play competition are truly inspiring," said Chris Satchell, general manager of the XNA organization at Microsoft. "Created in just four short months using XNA Game Studio, these games demonstrate an incredible range of innovation, fun gameplay and technical achievement."
Gravitron Ultra has also been invited to appear on Xbox LIVE Arcade. We uncovered some remarkable talent with this contest and are pleased to include these original creations in our diverse library of games on Xbox LIVE Arcade," said Bryan Trussel, director of content and portals for Microsoft Casual Games. "It's aspiring, independent developers like these who are really driving our industry."
Yo Ho Kablammo! even sounds fun. XNA Game Studio has seen a surge of momentum this past year, with more than 400,000 downloads of the tool and adoption by nearly 200 academic institutions globally since its release last December. In addition to the XNA Creators Club Online community, more than 50 new community sites in numerous languages have emerged around the world in support of XNA Game Studio. Schizoid by Torpex Games Game Content Usage Rules New SOFTIMAGE|XSI 6 Mod Tool Integrating natively with the XNA Framework Content Pipeline, XSI 6 Mod Tool comes with an enhanced user interface and training videos from Noesis Interactive, making it a perfect learning environment for newcomers to 3-D game content creation. "Softimage and Microsoft are committed to nurturing the next generation of game creators," said Leonard Teo, product marketing manager at Softimage Co. "With the free XSI 6 Mod Tool and XNA Game Studio, anyone can download these tools and learn how to make great games now. S tudents, enthusiasts and aspiring game creators now have a toolset similar to those used by professional game companies." |