Finally … Fallout!Published October 27, 2008 At A Glance
It's been a decade-long vigil for the armies of Fallout® 2 fans eagerly awaiting a sequel to their favorite game. When hopes for a reboot to the critical-darling franchise appeared bleak, along came The Elder Scrolls® IV: Oblivion™ developer Bethesda to snatch up the rights to the franchise and flip the irradiated switch on a beacon of post-apocalyptic hope, giving birth at last to Fallout 3.
It's finally here! Vault 101 Despite this catastrophic destruction, fragments of humanity have survived, many of them in vast fallout shelters known as vaults. It's in one of these shelters—in Vault 101 on the outskirts of Washington D.C.—that you are born, and it's during your birth that Fallout 3 begins. Nearly every time you stray off the beaten path or take the time to complete side quests, you'll find yourself better off.Yes, your first few in-game moments are as a newborn looking up at your proud father welcoming you to the world. It's here that you'll determine whether you're a boy or girl, what your name is and how you'll look as an adult. The game even adapts your father's appearance to account for your choices. In fact, you'll play several moments throughout your childhood in order to learn the game's basic controls as well as determine your character's physical traits and skill aptitudes. Alas, your tranquil formative years shatter in a moment as your dad goes missing from Vault 101, triggering your own quest for escape and hope for an eventual reunion.
Stay frosty in the wasteland. The Wasteland Your Own Way For example, you might find a small outpost being terrorized by a local gang. Do you track down the offending gang and eliminate them? Do you infiltrate their ranks and discover the secret behind the attack? Do you turn on the outpost or broker a peace between the two groups? These are all viable options. Similarly, you might impress the Brotherhood of Steel enough to earn a place in their ranks, but that doesn't mean you have to take them up on the offer. How you behave and who you side with are up to you and no one else. Fallout 3 demands little and offers much.
Use V.A.T.S. to knock that mini-gun away. Fallout Mechanics New skill points are earned every time you increase your character's level, but you also earn Perks as well, unique upgrades further defining your character's abilities. For example, the wittily named Black Widow Perk grants you bonus damage against men, and some unique dialogue options when talking with them. Likewise, the Fortune Finder Perk makes it more likely to find money in containers or on fallen enemies, while Thief adds bonus points to your Sneak and Lockpick skills. V.A.T.S Tap RB at any time to pause the action mid-moment and highlight your chosen enemy for attack. You can then target their arms, legs, torso, head, and even the weapon they're carrying. Each sub-target has a percentage chance to hit so you can accurately weigh the risk versus reward.
The Fallout humor is alive and well. Much more importantly, hitting each body part affects the target in different ways. For example, cripple the leg on a Super Mutant and you'll have a few more precious seconds to shoot before they get close enough to bash your head in with a sledgehammer. Similarly, if you target the antennae of a giant fire-breathing ant, you'll send them into a frenzy so they attack everything around them. Once you've made your decisions and tap RB to get back to the action, you'll be greeted with a slow-motion cinematic view of the results. The combination of several unique camera angles (such as one that follows the bullet from the barrel of your gun to impact), the ability to sever limbs, and an outstanding physics engine result in some truly spectacular action shots. Cause and Effect Likewise, taking the time to finish a quick, non-critical side quest or find a diplomatic solution to another will open opportunities to sell otherwise worthless items for a great deal of cash. Similarly, investigating an abandoned hospital, school, or hotel not involved in any quest can turn up quantities of rare and useful items needed for crafting your own, more powerful weapons.
Uh oh. Nearly every time you stray off the beaten path or take the time to complete side quests, you'll find yourself better off. There is no wasted time in Fallout 3. News and Notes
Decisions, decisions.
Fallout 3 is simply enormous. There are dozens of hours of dense, thrilling content to pore over and comb through. The preceding explanations should give you some indication of what Bethesda's latest masterpiece offers, but nothing spells understanding like experience. Fallout 3 is waiting for you. Article by Ryan Treit |