Pagoda Map Strategy
By J.N. Cobb
Tom Clancy's
Ghost Recon 2 continues the franchise's excellent online
multiplayer component. There are more than a dozen cooperative and
competitive online game modes and eight maps (with more soon to
come as downloadable content) to test your mettle. One of the best
(and one of the first you'll unlock in the single-player campaign)
is Pagoda, a deceptively peaceful and serene location that features
flowing streams, winding paths, and a spectacular multi-story
pagoda. The landscaping and the architecture may have been designed
for peaceful contemplation, but they're also well-suited to the
kind of intense firefights Ghost Recon players have come
to know and love.

This serene scene is anything but peaceful.
Places to Go
The Pagoda layout punishes
anyone who tries to simply run and gun—there's too much good cover
to ignore and too many good places for an ambush-minded enemy to
hide. Between the broken carts, overturned tables, and column-heavy
architecture, you have no shortage of places to stop, look, and
listen before you charge ahead. Pay extra attention on the bridge
in the middle of the village or when you go up either of the twin
sets of stairs just beyond the bridge—these landmarks are set up so
that you can't easily see what's waiting at the other end,
especially if you're crouched. You could easily not see a waiting
enemy until your entire body is in his line of fire. Also, make
sure you note the location of each doorway in each part of the map,
because there are plenty and they aren't always where you think
they might be. If you think the AI exploits these multiple ways in
and out, wait until you go up against your fellow gamers.
Sniping spots are not as hard to come by as you might think. There
are no towers or cliffs to climb, but you can use the natural rise
and fall of the hilly landscape to get a bead on the action below.
If you're on offense during a siege game on Pagoda, try staying in
the jungle beyond the two entrances to the pagoda itself. There's a
long ridge about halfway between the wall of the pagoda and the
virtual limits of the map. There's very little cover between you
and the doorway, so watch for return fire, but you'll also have a
clear shot down into the ground level of the pagoda (near the
bell). In fact, a good sniper can exploit the view from outside any
of the entrances to the central pagoda site—each doorway gives you
a decent range of targets inside the structure, even allowing you
to pick off soldiers who are defending other doorways with their
back or sides to you.

Close-quarter combat, indoors and out.
Things to Do
For games like Last Man
Standing and Seek and Destroy, where the enemy has to come to you,
don't forget that the jungle extends east of the pagoda itself and
west beyond the bridge you demolished in the single-player mission.
If you need a place to make a stand, head to these outdoor sites,
find some cover, and put your back to the edge of the map. When
they come looking for you, there's no other way to reach you except
straight through your kill zone. The area west of the bridge is
especially good for this, as you're sitting pretty at the end of a
long, narrow alley.
Grenades are a great equalizer when you don't know what's on the
other side of a corner, bridge, or hill. Loft one on top of or
behind where you think the enemy is, and move into position once
you hear the boom. If the explosion or the shrapnel doesn't get
'em, you can open fire while they're still trying to figure out
where the threat is coming from.

Snipers need position, practice, and patience.
The Pagoda map for Tom Clancy's Ghost Recon 2 features
different kinds of environmental challenges for every kind of
player. Whether you're part of a clan or going solo, you'll need
all of your skills to exploit the terrain and bring home a win.