A Long Time Ago …
By Danny Chihdo
What's every hardcore Star Wars fan's fantasy? If you
said "Watching Jar Jar Binks get torn to pieces by Ewoks before
they're all stepped on by an Imperial Walker as you share a bubble
bath with Natalie Portman," you'd only be half right: That's
actually every Star Wars fan's hardcore fantasy, which
isn't exactly the same thing. No, I'm talking about taking the
battlefield, waging actual "star wars" against the forces of the
Empire, the Rebellion, the Republic, and the Confederacy, joining
dozens of other Star Wars fanatics on Xbox Live™, fighting
the greatest battles of the movies and beyond. You can keep your
lightsabers and your mind tricks—me, I always wanted to be quick
with a blaster, clumsy or not.

Ahh, the familiar fire and
ice.
Lucasarts has heard your pleas! On the very same day that the
more-or-less original trilogy debuts on DVD (Han shot first, darn
it, and no amount of CGI will ever make me think otherwise) the
house that Wookiees built unleashes Star Wars®
Battlefront™, the game that will do for Star Wars and Xbox
Live what Battlefield 1942 did for World War II
and the PC. Get ready for total combat, complete with the most
popular armies in the Lucas-verse tearing into the enemy with all
your favorite vehicles.
And yes, you get to shoot Ewoks. Weirdo.

Scout walkers battle Endor's native
fauna.
A Dark Time for the (Insert Favorite Faction
Here)
Battlefront wears its influences like a squadron insignia,
but that's not a bad thing. Ace developer Pandemic Studios has
included ten unique Star Wars worlds and four different factions
that get to duke it out over the entire cinematic course of Star
Wars history (that means no KotOR-era combat, but battles from
Episodes 4-6 and 1-3. Yes, that's 3). Most gamers are
probably going to be getting their kicks blasting each other over
Xbox Live, where up to 16 people can take sides and step
into unique, popular Star Wars vehicles like Walkers, speeders, and
even X-Wings. You can also stay on foot, waging a more tactical war
from a third person perspective. Within each faction soldiers are
further broken down by type and class, which each have their own
unique abilities. You might scoff at the clone troopers, for
example, until you see one take to the air in a rocket-pack or
plant a mine that takes out a Seperatist droid tank.

Soggy Kamino with battle droids and
clone troopers.
Where in the Worlds
Pandemic offers three different overall game modes in
Battlefront. Quick Match is just like it sounds—the
quickest way to choose a side, choose a world, and start fighting.
The other two are a little deeper. Galactic Conquest is more of a
"what if" scenario for the Star Wars eras, where each side must
conquer the other side's planets (casting each faction alternately
in the role of defender or attacker), taking over entire planets on
the way to the enemy base and total victory. Historical Campaign
mode, on the other hand, is all about recreating the most famous
battles of the films, such as the era-ending Battle of Endor or
famous conflicts from the Clone Wars on the waterlogged world of
Kamino.

Jetpacking clones to the
rescue!
Return of the Return of the
Jedi
Controlling planets will also give your faction
other cool bonuses—the Rebels might get a certain saber-swinging
farmboy to lend a hand, for example, while the Imperials will
almost certainly get a mechanical hand from his pop. This adds
layer upon layer of meta-strategic planning with every campaign and
planetary conflict. Most planets also include natives, who have
their own agendas (the Tusken Raiders of Tatooine will go after
anyone who gets too close, while the Ewoks of Endor will toss rocks
at the Imperials only, just to name a couple examples). Throw in
speeder bikes, AT-ATs, and an endless variety of tactics against
real human players (remember, even the venerable Mechassault® only lets
you fight with 8 players max) and this is one game that even Jar
Jar haters can get behind. Especially if they play on the side of
the battle droids. That's all I'm sayin'.