First Encounter:
Grand Theft Otto
By Danny Chihdo
When The Simpsons Hit &
Run™ was announced by Vivendi Universal Games and
developer Radical Entertainment and described as a free-roaming,
mission-based driving game ala Grand Theft Auto: Vice City
or True
Crime™: Streets of L.A.™, it left a lot of people (this
reporter included) scratching their heads. A GTA-style
Simpsons game? Wha?
And it works! Better yet, it works really, really well. Like the
Buffy games, Star Wars®: Knights of
the Old Republic™, and Futurama™, The
Simpsons Hit & Run is a model of how to take a popular
license and successfully translate it into a video game. With the
entire original cast providing voices—really, would anything else
be acceptable?—and thousands of lovingly crafted details, The
Simpsons Hit & Run is (for now) as close as you’re
going to get to being a yellow-bellied Simpson. Unless your name is
O.J.

Springfield is one crazy
town.
Homer’s Odyssey
In The Simpsons Hit & Run, you’ll step into the yellow
footsteps of Homer and other characters from The Simpsons TV
series. You’ll drive, walk, and occasionally run around a virtual
recreation of Springfield, U.S.A. The coolest part? With an
open-ended game design and a painstakingly recreated Springfield,
you can play the game any way you want to create your very own
Simpsons episode.
After 14 years on TV and an effect on a generation of TV watchers
that can not be underestimated, exploring Springfield is like
visiting your own hometown. Every building, car, character and
location is pulled straight from the series. Unlike
Futurama, a game also based on a Matt Goening creation,
Radical has avoided cel shading and chosen a more real-world (after
a fashion) look that is really pretty darn close to that Halloween
episode with 3-D Homer (You remember … “I’m somewhere where I don’t
know where I am!”).

That 3-D suits you nicely,
Homer.
Simp-son, HO-mer Simp-son, He’s the Greatest Guy in
His-to-reee …
You’ll begin as Homer, on a typical morning in the Simpson house.
Marge will have some errands for you to run right away, so after
you talk to her and see what the family needs are, it’s off to the
Simpson-mobile! When I tried out a pre-release build of the game,
my first job was to hit the Kwik-E-Mart for some groceries, which
sounds dull … until you get to the store and see how insanely
detailed Radical had made their virtual town outside and in. Bart
pops up with tutorial tips throughout that are both helpful and
hilarious, but even without the tutorials the game is simple to
pick up and hard to put down.
The addictive appeal stems from the mix of solid game design and
the masterfully captured feel of the show. Like The Elder Scrolls III:
Morrowind (and believe me, I know how weird it is to see
that game mentioned in this piece) there’s always something left
for you to do and explore, which gives the game a “just one more
turn” vibe that keeps you playing long past the time the daily
Simpsons reruns have ended. The dialog, characterizations,
graphics, and even the focus on driving fit perfectly into The
Simpsons’ universe. Your choice of cars, for example, includes the
Plow King truck, the pink Simpson-mobile, and a host of other
familiar Springfield vehicles, and they handle appropriately. Heck,
you can even run people over and hear Homer start singing the “I am
evil Ho-MER!” song. But don’t worry, it doesn’t look like you can
kill anyone.

A stop-over in trailer
country.
You might remember me from such episodes as
…
Like any good role-playing game, you can collect
money and objects to get new equipment, repair your mangled car,
and pick up new outfits. For example, you can acquire a pair of
BVDs for Homer—and nothing else (it’s called “Homer Casual”); you
can play as Obese Homer in a muumuu, or even in the Last
Emperor-inspired Chosen One outfit. Who controls the English crown?
Who keeps the metric system down? HE do!
The Simpsons Hit & Run lets you get inside one of the
most popular TV shows in history like never before. Up and at
‘em!