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Spotlight:
A Labor of Love: halo.bungie.org Webmaster Claude
Errera
By Jim W. Gettys
Developer Bungie Studios first announced Halo at MacWorld on July 21,
1999. That same day, halo.bungie.org went online and has been the
indispensable fan Web site for all things Halo and
Halo 2 ever since.
Founder and Webmaster, Claude Errera, runs the site from his home
and seemingly spends every waking hour serving up fresh content for
Bungie fans around the world. We caught up with Claude in between
catnaps and Halo multiplayer sessions for this
interview.
Xbox.com: Tell us how you got into this. You
didn’t simply wake up one morning and decide, "I'm going to build a
kickass Halo fan site and run it for five years straight."
(Did you?)
Ha! When this site started, there wasn't even a game to make a fan
site for. It was just after E3 1999, and I'd heard rumors that
Bungie was showing some cool stuff behind closed doors. We were
bungie.org, after all, and here was a new Bungie game. Covering it
was a no-brainer. [Bungie was] really, really good about keeping it
all secret: We didn't even hear the name "Halo" whispered
until early July.

Halo.bungie.org has been keeping the
Halo fires burning since 1999.
Xbox.com: What makes the site work?
I think it turned into a kickass fan site because it stuck around.
When you're there from the beginning, and you add new content every
day, folks tend to come back.
Xbox.com: What has been the most rewarding aspect
of running the site?
The most rewarding part is the interaction with the fans. It's
amazing to watch what folks can do when challenged. We've had
several contests that required more effort than just filling out a
form, and the response was astounding. The Pillar of Art contest is
a prime example. We challenged fans to create traditional media art
and provided just enough cash to make it worth their while to mail
the stuff to us, and we ended up with an incredible collection of
material. We display it every now and then, whenever there's a good
opportunity.
Xbox.com: What's the most challenging aspect of
running the site?
That has to be the maintenance. Part of it is expectations—we
provide new content almost every day, and we've been doing that for
five years. Our staff hasn't grown much, while the volume of
submissions for the various fan creation sections increases
weekly.
Xbox.com: Tell us about the evolution of the fan
creation sections.
In 1999, we received no fan fiction, maybe two miscellaneous art
submissions every week, and the odd PC wallpaper now and then.
Today, we receive dozens of each of these things every week plus
movies, flash games, and comics. Staying on top of it all, while
maintaining a full-time job and having a family—I'm married and I
have three kids—is not trivial!

HBO provides a high-traffic home for
Bungie fan creations.
Xbox.com: What about Halo 2 do you
most look forward to?
What am I not looking forward to? I'm looking forward to
all of it. The continuation of the story line as played
out through the campaign section is probably tops on my list.
Better A.I., better graphics, new dialogue, it’s all got me
drooling! And, I'd be lying if I said I wasn’t itching to get
killed a few 100 times on Xbox Live …
Xbox.com: Do you have any advice for those hopeful
future fan site managers out there?
The biggest complaint I've heard from fan site managers in the last
couple of years is that it's hard to compete with the big boys.
There are two or three large Halo fan sites that do a
pretty good job of covering the news, and they've been around long
enough to have gained enough readers that they tend to get the news
first. So, other sites are often playing catch-up. After a while,
that gets discouraging. I recommend finding unfilled niches. I've
always wanted to see a Halo blog, for example.
Xbox.com: What do you feel is the best thing about
the Halo gaming community?
What I love about the community is what makes any community good:
the interaction between the members. There is a pretty wide range
of personalities and ages in the community—from 12-year-olds to
60-somethings, from students to teachers to construction workers
and everything in between, all interacting on forums and at fan
gatherings. Everybody brings something different to the table, and
what ties us all together is our love for this game.
Xbox.com: What's in store for the site now that
Halo 2 is on the horizon?
We'll continue to add to our Halo 2 information, but your
ability to sort through our content will get more sophisticated.
Halo is Halo, and the site will be there to cover
it for the foreseeable future!
Xbox.com: And when do you sleep?
Tuesdays, from 10:30 A.M. to 3:00 P.M.
Xbox.com: Seriously?
Of course not! I sleep on Thursdays, too.

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