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Spotlight:
The Big One
By Alex McLain
Note: MAJOR SPOILERS await you. If you do not know what the
Arbiter is and you do not want to spoil a major plot twist, please
stop reading now. Everyone else read on and enjoy.
We first meet the Arbiter in a sort of trial room before
the Covenant prophets Truth, Mercy, and Regret. He is then known to
us as the Heretic, and is, in fact, accused of heresy during the
proceedings. The Covenant lost Halo during the events of the first
game, Halo: Combat
Evolved, and the responsibility for its safety had been
laid on this Heretic's shoulders. He is a fierce warrior, a
commander of legions, and a proud Elite. During his inquisition he
stands up for his honor, accepts the blame for his disastrous loss,
and vows to seek vengeance on the demon (that's what they call
Master Chief).

On trial.
Alas, his shame is too great for him to be reinstated into the
Covenant military. Moreover, the prophets have a more devious use
for him in mind anyway. Throughout Covenant history, a shining
hero, known only as the Arbiter, has delivered the Covenant from
evil at the cost of his life. Time and again, a new hero rises up
to take the mantle of the Arbiter, to serve at the pleasure of the
prophets. Our discarded Heretic is that hero. The prophets press
him into service as the Arbiter, and, with the ceremonial armor
donned, he sets off in search of the true heretic, a rebel causing
civil unrest within the Covenant. It is the chance to make amends
for his prior shameful defeat, and he takes it gladly.
The cinematic scenes that play out this drama are captivating. This
look into the culture and ideology of the Covenant is truly
fascinating, but it isn't until the next mission begins that you
understand the full scope of what you have seen. It isn't just that
a new Arbiter has been born, it's that you will play that
Arbiter.

That hand doesn't look
familiar.
From here on out, Halo 2 puts you into the roles of
both Master Chief and Arbiter. You'll see and experience both sides
of this galactic conflict. It’s a twist no one saw coming, and it's
one that will have folks chatting about for some time to
come.
Not only will this change the way you perceive the story, but it
will also change the way you play the game. The Arbiter is
controlled exactly the same way as Master Chief, but there are two
elements that alter the way you will play him.
Stealth Like any good Elite leader, the
Arbiter is capable of using active camouflage. With a simple press
of the White button, the Arbiter will enter into stealth mode,
unseen and unheard by his enemy. It's a good thing too, since the
Arbiter missions are anything but easy. Armed with this ability and
an energy sword (plus whatever else you pick up along the way), the
Arbiter is a lethal assassin. However, the active camouflage isn't
a permanent ability. It only lasts for a few seconds, and then
needs to be recharged before being used again. It's best to put
this ability to work when first entering a new room. You can take a
moment to find the biggest and baddest enemy (usually a Brute),
sneak up behind them, and take them out with the energy sword
(melee attacks used on an unaware opponent are instant kills).

The Arbiter armor.
His Allies
Human Marines are skilled and useful allies for the Master Chief,
but they are still grunt soldiers. While they are more powerful and
better trained than the Covenant Grunts, they are hardly a match
for the Elites, with their shields, swords, and plasma rifles. The
Arbiter, on the other hand, marches against his enemy with a
platoon of Elites at his side. They can take a whole lot of damage
and deal it out at the same time. There will be less going-it-alone
as the Arbiter, and this makes combat more tactical, as you can
note what your comrades are doing and act accordingly.
Introducing the Arbiter as a playable character is a brilliant
stroke of game design by the folks at Bungie Studios. Not only is
it a huge story twist, but it alters the way you play the game by
offering you a stealth component, and even just a different
mindset. Playing the Arbiter, while similar to the Master Chief,
just has a different feel to it. Now do everyone a favor, and let
people figure out this surprise for themselves.

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