Story Line:Road to Perdition
Every decision you make in Grand Theft Auto potentially
changes the game, from accepting or declining a particular mission
to running a red light. The game is all about crime, and violent
robbery is the main character’s MO, but each illegal or dangerous
act you perform will count against you. The five-star “wanted”
meter tracks just how badly the cops want to catch you. You can
fill it up quickly by committing crimes in front of the police
station in broad daylight, battling the cops themselves, and/or
fleeing the scene of a crime, but the meter also fills when you
jack a car or run over a pedestrian (those civilians will drop a
dime on your butt as soon as the deed is done).
From the Godfather trilogy to Goodfellas to New Jack City, mob movies have taught us that the life of a crime boss is frequently spectacular and short. To prolong your own criminal career in Grand Theft Auto, you have to keep things on the down low and play it cool rather than storming into situations and shooting your way out. If you’ve accepted a mission, refrain from jacking new cars on a whim, and focus on the objectives. Change cars often to throw off pursuit, and only get into large-scale firefights as part of a larger scheme. There’s no way to avoid being wanted and chased by the cops, but if you play it smart, you can stay one step ahead of them for the entire game.
The designers and developers at Rockstar Games understand what makes a game like this work: immersion, action, and humor. The sprawling cityscapes are populated by freaks, losers, and lowlifes, all voiced by top-notch voice actors like Ray Liotta, Dennis Hopper, and Jenna Jameson. There are even in-game radio stations with local news, weather, and talk shows that you can tune in after you’ve jacked the car of your choice. All of these details set the stage for whatever criminal enterprise you decide to pursue—how bad you are and how far you’ll go are both up to you. ![]() |