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The Alternate Universe Rocks

 
By Wolf Wilson
 
Crimson Skies is set in an alternate reality in which the highway and other land-based transportations systems were never developed. Instead, the world took to the skies. Robust zeppelins, modified prop planes, and hot air balloons serve as vehicles instead of cars, trucks and buses. As a result, "highway robbery" has taken on a whole new meaning.
 

 
You play Nathan Zachary, air pirate and flying ace. You and your squadron start out on a routine heist on a floating casino. The three of you need to destroy the hot air balloons protecting the casino, destroy the casino's cannons, and then defeat the zeppelin pulling out of port. I'd tell you more, but honestly that's as far as I've gotten. This game is tough!
 
The controls in the game can take a bit of time to get used to. Just like in a plane the control stick (Left thumbstick) points the plane down when you point it up and vice versa. If you're not used to combat flight sims, this will be a challenge for you. If you are used to such sims, this game is still a challenge. There's a lot of tight maneuvering between rocks, dodging under other obstacles, and of course avoiding fire. You'll find yourself pulling moves that are technically impossible coming from a sim, but certainly add some fun and wildness.
 

 
If you're familiar with the PC version of Crimson Skies, be prepared for something totally new from the Xbox version. They may have a common background story, but actual gameplay and storylines are worlds apart.
 
Roger out!
 
 
 
 

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