| |
First Encounter:
Quest This!
You’d think that evil would have learned by now. Baldur’s Gate: off
limits. This bustling port city has had more than its share of
misfortune, and now in Baldur’s Gate: Dark Alliance
II, sequel to the 2002 blockbuster game of the very similar
name, big bad mojo trouble is back. Assassins own the night, people
are disappearing, and something dark has definitely hooked its
claws into the city. Basically, its everything an adventurer could
want, and there are always a few more adventurers hanging around
the local inns and taverns, ready to make a name for
themselves.
Watch out, evil. Here we come … again.

Mongo like candy!
Thanks to Vivendi Universal and Black Isle Studios, the gates to
a new adventure are about to be thrown wide open. With five new
customizable characters to choose from, you can play solo or in
cooperative mode with a friend. Start out on the road to adventure
and fortune (and also to Baldur’s Gate itself), and before
you know it, you’re hip-deep in goblins bent on raiding a caravan.
If you took mighty Dorn, the barbarian, you can wade right in and
never mind the splatter. Blood washes off. Vhaidra, the dark elf
monk, might need to be a little more cautious. Skulk around the
outside, line up a straggler, and then dash in to deliver a
crushing blow, laying out the thieving scum.
Black Isle Studios doesn’t believe in letting things get dull. You
can take time to boast of your adventures later, after you put the
controls down and rub some life back into your cramping fingers.
Call it Baldur’s grip. For now, follow the trail, and
you’ll get plenty of practice in fighting, spell casting, looting
the corpses (always a favorite!), and leveling up. Each character
can develop along several different paths, which means awesome
replay value, even after you finish the 20-plus hours of gameplay.
Baldur’s Gate: Dark Alliance II is an adventure you can
come back to again and again and again.

Boot to the head!
Player customization doesn’t just end at character choice and
skill development or in the weapons galore that can be found and
used during gameplay. Baldur’s Gate: Dark Alliance II has
a branching story line that can lead you in many different
directions—even in circles, if you’re not careful. Hack and slash
your way to any number of possible endings. Deal with the
non-player characters as you see fit. For those who fought their
way through the first Dark Alliance adventure, you might
recognize a few friendly (and not-so-friendly) faces. History might
count for something, but never forget that this is a whole new set
of trials being laid out before you. People change …
But, fortunately, the quality of a Baldur’s Gate adventure
does not. To unmask the latest villain and spoil his deadly
plot—saving Baldur’s Gate from a fate worse than mere
destruction—you will visit a ruined city beneath the earth, fight
an unholy lord (well, at least one), and visit the mind-bending
reaches of a few alternate planes of reality. Discover hidden
areas, secret characters, and a bounty of new magical items. Still
not enough for you? How about a new item creation system that
allows players to forge new magical weapons and armor of your own
design?
What more can a growing hero ask for?

Not just another pretty face
…
When it comes right down to it, Vivendi Universal could have
simply ordered up another story and slapped it into the old game,
and it would still be worth playing. But, Vivendi and
Black Isle Studios have gone to great lengths to deliver a far
superior game, and that should give you some idea of the quality
you can expect this time around. Fans were left screaming “more!
more!” with the first Dark Alliance, and the developers
are giving us exactly that. More. More characters and weapons. More
spells and magical items. More enemies, monsters, grand schemes,
and deadly traps.
And, let’s face it, more fun.

|